You start with a harbour to upgrade: shipyards, warehouses and recruitment determine the fleet you can field.
The core of the game is the contest with other players, through coordinated attacks and shared objectives inside companies.
It runs in the browser and leans on the Caribbean imagery of the licence, from ship models to port settings.
Strength: coordinated naval battles between companies.
What works
- Recognisable atmosphere
- Organised PvP
- No installation
Limits
- Conventional mechanics
- Slow early phase



